The basic method of gaining power is by playing sites and generating at the start of your turn. But, there is also a plethora of other cards that can also gain you power, from single-use events to cards that can potentially give you more power every turn. Stocking the right amount of these alternate power generation cards is a key to a successful deck.
There are two situations to consider when it comes to alternate power -- when you are even or ahead of the pack, and when you are whipping boy. When you're leading (or at least aren't far behind), you want to solidify that position. Having more sites on the board (and especially non-Feng Shui sites) will help you keep rolling towards victory, but a few extra points of power almost never hurt, and there are quite a few of these.
When you have taken a beating, and are way behind the leaders, you will almost always need a power burst to get back into the game. There aren't as many cards cards for making a comeback as there are for generally gaining power, but they are quite powerful.
When considering cards that gain you power, you need to consider the nature of your deck. Is it a deck that can run on very low power (say 1-2) mid-game, or is it loaded with expensive cards that are power hungry? The former is going to need less alternate power generation cards than the latter. Be wary of is overloading your deck with power generation, and skimping on the cards that are going to win the game for you. Dueling decks and multiplayer decks will also have different needs, and some cards are more suited for one format or the other.
Below I have four general categories for cards that provide extra power generation. The top tier cards are those that I think are generally better -- they will get you more power more often, but many of the second tier cards can also be useful in the right situations and shouldn't be overlooked. Also, some cards could fit into multiple categories, but I left them in what I consider to be their main function.
Top Tier: Bite of the Jellyfish, Bull Market, Dangerous Experiment, Glimpse of the Abyss, Heat of Battle, Kiii-YAAAH!, Pocket Demon, Scrounging, Violet Meditation
Second Tier: Avenging Thunder, Dark's Soft Whisper, Dirk Wisely's Gambit, Entropy Tap, Fortress of Shadow, Garden of Bronze, Nine Dragon Temple, Payback Time, Shield of Pure Soul
Top Tier: Bandit Hideout, Big Daddy Voodoo, Dump Scrounger, Iron Monkey, Johann Bonengel, Lord Hawksmoore, Mole Network, Paper Trail, Quantum Sorcery, Swiss Banker, The Hungry, Virtuous Hood, Vivisector
Second Tier: Bounty, Chin's Criminal Network, Claws of Darkness, Doomsday Device, Feast of Souls, Fire in the Lake, Helix Rethread, Hexagram Spirit, Imperial Boon, Path of the Clever Fox, Political Corruption, The Fox Outfoxed, The Legacy, The Rackets, Time Keeps on Slipping, True Son of Heaven, Vivisection Agenda, We Got the Funk
Top Tier: Darkness Priestess, Darkness Warriors, Feeding the Fires, Fist of Shadow, Too Much Monkey Business, Serena Chase, Simian Liberation Army, Yung Chang
Second Tier: Abysmal Deceiver, Blade of Darkness, Desire Manipulator, Darkness Pagoda, Dis-Timed, Dunwa Saleem vPAP, Jane Q. Public, Playing Both Ends, Inoue Oram, John Tower, Jury Rigged Dynamo, Kar Fai's Legacy, Molten Heart, Napalm Addict, Nefarious Master Chin, Novice Students, Now You've Mad Us Mad, Righteous Bro, Rookies, The Dragon Unyielding, Time Bandits, Triumvirate Dealmaker, Ulterior Motives, Web of the Spider vPAP, We Have the Technology, We Know Where You Live, Zen Logician
Extra Site Power
Top Tier: Blessed Orchard, Bird Sanctuary, City Park, Family Estate, Gambling House, Golden Mile, Moebius Gardens, Monkey House, Phlogiston Mine, Proving Ground, Secret HQ, The Pinnacles, Trade Center
Second Tier: ArcanoTower 2056, Biomass Reprocessing Center vPAP, Disco, Family Home, Grove of Willows, Hall of Brilliance, Hallowed Earth, Jade Valley, Market Square, Mount Monkybutt, Night Market, Primeval Forest, The Hub
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